
Список изменений
Improvements
- More small optimizations have been made to Light Index sampling making use of the new 16/8-Bit Types
- (From SMAA-MC v1.1.1) Rounding is now ensured to be consistent across OpenGL implementations
- This was missed while porting SMAA from HLSL to GLSL, since the HLSL
roundalways rounds midpoints towards even integers while the GLSLroundhas implementation-dependant behavior. GLSLroundEvenis now used instead in the SMAA implementation
- This was missed while porting SMAA from HLSL to GLSL, since the HLSL
Fixed Issues
- Shaders fail to compile on AMD graphics drivers while using Gaussian shadow blur (reported by Mine18)
Temporarily Disabled Features
- Volumetric Light
- Hand Light
Файлы
RenderPearl v2.2.0-beta.5.zip(129.04 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
2.2.0-beta.5
Загрузчики
iris
Версии игры
1.211.21.11.21.21.21.31.21.41.21.5
Загрузок
1.4K
Дата публикации
January 28, 2025 at 3:48 PM