Шейдеры/RenderPearl
RenderPearl

RenderPearl

Clean, high performance shaders for modern hardware

699.7K
370

v2.6.1

release24 октября 2025 г.

Fixed Issues

  • Enchantment glint overwrites ambient occlusion to complete occlusion, causing very dark surfaces in indirect light.

GitHub Release

v2.6.0

release23 октября 2025 г.

Improvements

  • Fog now acts significantly more similar to vanilla. This should improve compatibility with mods and data packs that modify its appearance and density.

Fixed Issues

  • Alpha checks are incorrectly skipped on spider eye-like geometry, causing copper golems to appear almost completely black (reported by elmonetina in the shaderLABS Discord server. Likely solves #5).
  • sRGB colors are treated as linear without conversion on some types of unlit geometry, causing incorrect colors.
  • Enchantment glint uses the wrong blend function and overwrites material data, causing enchanted items and armor to appear very bright.

GitHub Release

v2.5.1

release5 октября 2025 г.

Fixed Issues

  • Light level is scaled incorrectly on non-terrain geometry.
  • Block light isn't applied to translucent geometry.
  • Indirect skylight falloff follows the wrong curve on translucent geometry.

GitHub Release

v2.5.0

release4 октября 2025 г.

Improvements

  • Features enabled through a bug fixed in Iris for Minecraft 1.21.9+ are now used, for improved performance with 16/8-Bit Types.

GitHub Release

v2.4.0

release4 октября 2025 г.

New Features

  • The end distance of cloud fog can now be configured

Other Changes

  • The default value of Line Width now matches vanilla

Fixed Issues

  • Clouds are invisible in recent Minecraft/Iris versions (Closes #7)
  • Trinary Min./Max. support is incorrectly assumed to exist on all Intel+Windows graphics drivers (reported by User6010511G)

GitHub Release

Совместимость

Minecraft: Java Edition

1.20–1.21.111.19.4

Создатели

Luracasmus

Luracasmus

Владелец

Детали

Лицензия:MIT
Опубликован:2 года назад
Обновлён:1 месяц назад