
CelestCombat
A simple plugin that tags players in PvP and kills those who disconnect to prevent combat logging.
Π‘ΠΏΠΈΡΠΎΠΊ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΠΉ
CelestCombat v1.0.7 - Update Log
π New Features
Enhanced WorldGuard Safezone Protection
- Client-Side Barriers: Barriers are now entirely client-side for improved server performance
- Selective Visibility: Only combatants see barriers - other players can pass through without issues
- Configurable Barrier Blocks: Customize barrier materials to match your server theme
Complete Trident Management System
- Trident Cooldowns: Full cooldown system with per-world configuration
- Combat Timer Integration: Optional combat timer refresh when trident lands
- World-Specific Bans: Restrict trident usage in specific worlds
New Administrative Commands
/celestcombat removeTag <player>- Remove a player from combat/celestcombat removeTagWorld <world>- Remove all players from combat in a world/celestcombat removeTagAll- Remove all players from combat server-wide- Console Support: All commands can now be executed from console
π§ Improvements
Simplified Permissions
- Unified Structure: All command permissions merged into
celestcombat.command.use - Easier Management: Single permission node for all administrative functions
Enhanced Multi-World Support
- Better Compatibility: Improved integration with Multiverse-Core and Worlds plugins
- Per-World Settings: More granular control over world-specific configurations
π Configuration Updates
New configuration options have been added for:
- Trident management settings
- Enhanced WorldGuard barrier customization
- Debug mode toggle
Π€Π°ΠΉΠ»Ρ
CelestCombat-1.0.7.jar(135.79 KiB)
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Release
ΠΠΎΠΌΠ΅Ρ Π²Π΅ΡΡΠΈΠΈ
1.0.7
ΠΠ°Π³ΡΡΠ·ΡΠΈΠΊΠΈ
foliapaperpurpur
ΠΠ΅ΡΡΠΈΠΈ ΠΈΠ³ΡΡ
1.211.21.11.21.21.21.31.21.41.21.5
ΠΠ°Π³ΡΡΠ·ΠΎΠΊ
196
ΠΠ°ΡΠ° ΠΏΡΠ±Π»ΠΈΠΊΠ°ΡΠΈΠΈ
May 23, 2025 at 12:28 PM
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Nighterr