Zombie Invade 100 Days

Zombie Invade 100 Days

僵尸入侵 100 天(高版本惊变重制)—— Same as Forge Labs 100 Days Zombie Apocalypse in new Minecraft

5.5M загрузок362 подписчиковОбновлён 13 декабря 2025 г.
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Zombie Invade 100 Days v2.3 Fix

release13 декабря 2025 г.

v2.3 Fix

CN

  • 修复荒野手册无法打开的问题
    • 旧版本手动修复操作方法:直接点击 Download 下载此版本的安装包(mrpack格式)-> 用压缩软件直接打开 -> 进入 overrides 文件夹 ① -> 在启动器打开旧版本游戏文件夹 ② -> 将 ① 中的 patchouli_books 文件夹整个放入 ② 中 -> 重启游戏即可
  • 服务端依然使用 v2.3

EN

  • Fix the Wild Book can't open
    • Old version manual fix method: Download this new pack (in mrpack format) -> Open it directly with compression software -> Navigate to overrides folder ① -> Manually open the old version game folder separately ② -> Copy the entire patchouli_books folder from ① to ② -> Restart the game
  • Server pack is still v2.3

v2.3

CN

  • 小幅降低僵尸强度
  • 隐藏无法获取/制作的物品
  • 修复多人模式不发放初始物品的问题
  • 修复终焉之日按键配置名称的问题
  • 修复村民出售弹药堆叠数量的问题
  • 修复 100 天后
    • 仍出现血月的问题
    • 不显示游戏结束的问题
  • 取消烈焰人刷怪笼自动销毁
  • 大幅增加防具盔甲值
  • 修改初始三件套装备
  • 删除商店方块配方
  • 流浪商人不再会出现
  • 隐藏不常用和无用按键绑定
  • 添加和修改模组以优化体验和性能
  • 清理冗余配置文件
  • 加强村民守卫
    • 血量由 40 增加到 60
    • 玩家能够随意打开守卫背包给予装备和配置跟随
  • 添加城市建筑种类和战利品箱数量
  • 添加新超平坦预设(数据包)
  • 现在血条显示更简洁
  • 更新枪械模组
  • 补充模组汉化
  • 添加更多引导
  • 完善荒野手册
    • 添加更多提示
    • 添加更新日志

EN

  • Slightly reduce zombie strength
  • Hide items that can't be obtained/made
  • Fix multiplayer won't get starter items
  • Fix key binding name of mod End of Days
  • Fix villager selling ammo stacks
  • Fix after 100 days that
    • Blood moon still appears
    • The game end prompt won't be displayed
  • Blaze spawner will no longer break
  • Significantly increase armor defense
  • Change the initial three equipments
  • Delete Store block recipe
  • Wandering trader will no longer appear
  • Hide infrequent and useless key bindings
  • Add and modify mods to optimize experience and performance
  • Clean up redundant config files
  • Strengthen villager guard
    • HP increased from 40 to 60
    • Player can open the guard's inventory and give equipment/follow commands
  • Add new city building types and increase loot chest quantities
  • Add new superflat preset (datapack)
  • Health bar display is now more concise
  • Update TACZ
  • Add more guide
  • Improve Wild Book
    • Add more tips
    • Add changelog

Zombie Invade 100 Days v2.3

release10 декабря 2025 г.

v2.3

CN

  • 小幅降低僵尸强度
  • 隐藏无法获取/制作的物品
  • 修复多人模式不发放初始物品的问题
  • 修复终焉之日按键配置名称的问题
  • 修复村民出售弹药堆叠数量的问题
  • 修复 100 天后
    • 仍出现血月的问题
    • 不显示游戏结束的问题
  • 取消烈焰人刷怪笼自动销毁
  • 大幅增加防具盔甲值
  • 修改初始三件套装备
  • 删除商店方块配方
  • 流浪商人不再会出现
  • 隐藏不常用和无用按键绑定
  • 添加和修改模组以优化体验和性能
  • 清理冗余配置文件
  • 加强村民守卫
    • 血量由 40 增加到 60
    • 玩家能够随意打开守卫背包给予装备和配置跟随
  • 添加城市建筑种类和战利品箱数量
  • 添加新超平坦预设(数据包)
  • 现在血条显示更简洁
  • 更新枪械模组
  • 补充模组汉化
  • 添加更多引导
  • 完善荒野手册
    • 添加更多提示
    • 添加更新日志

EN

  • Slightly reduce zombie strength
  • Hide items that can't be obtained/made
  • Fix multiplayer won't get starter items
  • Fix key binding name of mod End of Days
  • Fix villager selling ammo stacks
  • Fix after 100 days that
    • Blood moon still appears
    • The game end prompt won't be displayed
  • Blaze spawner will no longer break
  • Significantly increase armor defense
  • Change the initial three equipments
  • Delete Store block recipe
  • Wandering trader will no longer appear
  • Hide infrequent and useless key bindings
  • Add and modify mods to optimize experience and performance
  • Clean up redundant config files
  • Strengthen villager guard
    • HP increased from 40 to 60
    • Player can open the guard's inventory and give equipment/follow commands
  • Add new city building types and increase loot chest quantities
  • Add new superflat preset (datapack)
  • Health bar display is now more concise
  • Update TACZ
  • Add more guide
  • Improve Wild Book
    • Add more tips
    • Add changelog

Zombie Invade 100 Days v2.2

release27 июля 2025 г.

2025.8.4

  • 修复服务端无法启动的问题 (Fix server starting)

CN

  • 添加闪烁标语
  • 修改游戏窗口图标
  • 修复第 1 天显示 Day 2
  • 修复 100 天后天数跳数
  • 血月由平均 10 天改为逐渐提高频率,并在第 95~100 天一定发生
  • 平滑淡入淡出血月红色晕影
  • 现在血月期间月亮会变红
  • 更新枪械模组(新枪械、配件和自动换弹)
  • 添加枪械附魔
  • 修改村民交易和荒野手册以适配新内容
  • 添加和补充部分缺失的汉化
  • 更新和修改一些模组
  • 核心模组僵尸游戏改为终焉之日(整合包适配版)
  • 你所期待的全新入侵进化机制(共 100 天)
    • 10 觉醒进化:僵尸意识开始觉醒,隔墙有耳(透视目标),并开始获得属性加强
    • 20 基础进化:互相跟随,成群结队,皮革装备
    • 30 技巧进化:持盾,爬梯子,铁装备
    • 40 远程进化:使用弓箭,抛投三叉戟,金装备
    • 50 敏捷进化:来回跳跃以便接近玩家,钻石装备
    • 60 搭建进化:放置方块
    • 70 下界进化:使用末影珍珠,免疫营火、岩浆块、熔岩,下界合金装备
    • 80 挖掘进化:破坏方块,无法被困住
    • 90 终极进化:使用TNT,骑幻翼,自爆

EN

  • Add splash texts
  • Modify game window icon
  • Fix Day 1 being displayed as Day 2
  • Fix day count splashing after Day 100
  • Blood Moon: Change from an average occurrence every 10 days to gradually increasing frequency, with a guaranteed occurrence between Days 95~100
  • Smooth the fade-in and fade-out of the Blood Moon's red vignette effect
  • The moon now turns red during Blood Moons
  • Update TaCZ (new guns, attachments, and automatic reloading)
  • Add gun enchantments
  • Adjust villager trades and the Wilderness Guide to adaptive new content
  • Change core mod "Zombie Game" to "End of Days" (modpack-adapted version)
  • The highly anticipated new evolution mechanism:
    • Day 10 Awakening Evolution: Zombies develop rudimentary consciousness, target detection through walls, and start evolution
    • Day 20 Basic Evolution: They follow each other in groups and wear leather armor
    • Day 30 Skill Evolution: They use shields, climb ladders, and wear iron armor
    • Day 40 Ranged Evolution: They wield bows, throw tridents, and wear golden armor
    • Day 50 Agility Evolution: They jump back and forth to close in on players and wear diamond armor
    • Day 60 Construction Evolution: They place blocks
    • Day 70 Nether Evolution: They use ender pearls, gain immunity to campfires, magma blocks, and lava, and wear netherite armor
    • Day 80 Digging Evolution: They break blocks and can no longer be trapped
    • Day 90 Ultimate Evolution: They use TNT, ride phantoms, and self-destruct

Zombie Invade 100 Days v2.1

release31 января 2025 г.

v2.1

CN

  • 修复重进世界天数显示重置的问题
  • 修复血月界面显示
  • 更新枪械和部分模组
  • 添加荒野手册内容
  • 丰富主世界战利品箱(火药,纸,甘蔗,矿物,钱袋)
  • 统一部分附魔名称
  • 禁止僵尸转化溺尸
  • 加强村民守卫
  • 生物掉落的钱币现在受抢夺影响,约为 60(无抢夺),120(抢夺 III),单位:银币 / 50只
  • 添加掉落钱币的生物(溺尸,僵尸村民,僵尸猪灵,僵尸疣猪兽)
  • 修改村民交易(出售墨囊和粘液球;提高部分交易次数;降低部分物品出售价格;提高部分物品回收价格)
  • 添加快速交易,交易次数显示
  • 添加荒野手册配方
  • 删除火药配方
  • 删除亮度调整和EMI交易扩展

(感谢B站 @浑元Rysn和他的联机小伙伴 、@6币巷烟徳不出皿梓 的建议和意见)

EN

  • Fix re-entry days display reset
  • Fix blood moon interface display
  • Update gun mod and some other mods
  • Add Wild Book Content
  • Richer loot chest in overworld (gunpowder, paper, sugar cane, ores, coin bag)
  • Stop zombie transform into drowned
  • Villager guard get stronger
  • Coins dropped by mobs are now affected by looting, about 60 when no looting, 120 from looting III, unit: silver coins / 50 mobs
  • Added mobs that dropped coins (drowned, zombie villager, zombified piglin, zoglin)
  • Modify villager trades (sell ink sac and slime ball; increase the number of trade counts; reduce the selling price of some items; increase the recycling price of some items)
  • Add Bulk Villager Trading, Trade Uses
  • Add Wild Book recipe
  • Delete gunpowder recipe
  • Remove Boosted Brightness and EMI Trades

Zombie Invade 100 Days v2.0

release30 декабря 2024 г.

v2.0

CN

  • 升级至 1.20.1
  • 添加荒野手册指导书
  • 添加游戏过程显示
  • 添加钱币系统
  • 添加更多模组
  • 村民交易修改(见荒野手册)
  • 补充修复斯巴达汉化
  • 枪械由 CGM 改为 TACZ
  • 修改优化血月数据包
  • 修改天数显示方式(每天清晨)

EN

  • Upgrade to 1.20.1
  • Add Wild Book (guide book)
  • Add gameplay display
  • Add coin system
  • More mods
  • Villager trading modification (see Wild Book)
  • Add fixes to Spartan Chinese
  • Guns changed from CGM to TACZ
  • Modify and optimise blood moon datapack
  • Change the way to show day counts (every morning)

Совместимость

Minecraft: Java Edition

1.19.2–1.20.1

Создатели

FlameFire

FlameFire

Владелец

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:11 часов назад