Моды/Universal Enchants
Universal Enchants

Universal Enchants

Better enchantments! Use them on all tools and weapons. Infinity crossbow, or looting trident anyone?

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[FABRIC] [1.21.11] UniversalEnchants v21.11.0

release16 декабря 2025 г.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.11.0-1.21.11] - 2025-12-16

Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

[NEOFORGE] [1.21.11] UniversalEnchants v21.11.0

release16 декабря 2025 г.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.11.0-1.21.11] - 2025-12-16

Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling, Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

[FABRIC] [1.21.10] UniversalEnchants v21.10.3

release19 ноября 2025 г.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.3-1.21.10] - 2025-11-19

Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand

[v21.10.2-1.21.10] - 2025-11-15

Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

[v21.10.1-1.21.10] - 2025-10-23

Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when creating a new world

[v21.10.0-1.21.10] - 2025-10-08

Changed

  • Update to Minecraft 1.21.10

[NEOFORGE] [1.21.10] UniversalEnchants v21.10.3

release19 ноября 2025 г.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.3-1.21.10] - 2025-11-19

Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand

[v21.10.2-1.21.10] - 2025-11-15

Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

[v21.10.1-1.21.10] - 2025-10-23

Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when creating a new world

[v21.10.0-1.21.10] - 2025-10-08

Changed

  • Update to Minecraft 1.21.10

[NEOFORGE] [1.21.10] UniversalEnchants v21.10.2

release15 ноября 2025 г.

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.2-1.21.10] - 2025-11-15

Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

[v21.10.1-1.21.10] - 2025-10-23

Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when creating a new world

[v21.10.0-1.21.10] - 2025-10-08

Changed

  • Update to Minecraft 1.21.10

Совместимость

Minecraft: Java Edition

1.20–1.21.111.18.2–1.19.4

Создатели

LunaPixelStudios

LunaPixelStudios

Studio

Fuzs

Fuzs

Владелец

Детали

Лицензия:MPL-2.0
Опубликован:3 года назад
Обновлён:2 дня назад