Моды/Luminous: Overworld
Luminous: Overworld

Luminous: Overworld

Illuminate and expand your base Minecraft experience with overhauled biomes, new mobs, new decorative blocks, and tough beasts to hunt!

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Luminous: Overworld V1.5.3 - NeoForge 1.21.1

release13 октября 2025 г.

LUMINOUS V1.5.3 Changelog

NEW FEATURES:

-Added a new configuration file to the "other" category, called "Disable_Treeent_Griefing." Setting it to False will allow the Tree Ent to destroying leaf blocks


BUG FIXES:

-Fixed all items in the creative menu being in the wrong / a random order

-Fixed an issue with the "pebbles_spawn" configuration variable; it should now work correctly

-Fixed a bug where decorative black ish bricks were unbreakable

-Fixed a bug where the Red Mummy would not change its attack pattern a second time

-Fixed a bug where the golden king hermit would not play its attack animation

-Fixed an issue where in certain cases the Wind phoenix's projectile would send the wind phoenix itself flying

-The Baobab Fence gate now has the axe as it's preferred tool for breaking

-Updated the AI of the Deer so it no longer stares at/follows other mobs

-Updated the AI of the Penguin so it no longer stares at/follows other mobs

-Fixed the Cherry Rose Butterfly spawn egg not appearing in the creative menu

-Fixed a few of the tables/shelves not being in the right order in the creative inventory

-Fixed the missing "gate" text from "White Oak Fence Gate"

-Fixed a bug where growing small palm trees had the chance to load in a tree at the wrong location, resulting in the palm sapling remaining, while a tree generates beside it

-Fixed a backend issue causing the Deer and Zebra model layers to try an apply to the mob every tick

-Fixed a bug where Black Ish Bricks were unbreakable

-Fixed a bug where Black Ish Bricks would drop regardless of the tool used

-Savanna Soil and Savanna Mud can now be broken correctly with a shovel

-Fixed an incorrectly sized texture for the decorative book

-Fixed the name off the Baby Wind Phoenix spawn egg not having the word "wind" in it


RETEXTURES / MODEL CHANGES:

-The Legendary Beast redesigns are here! Find all new textures, models, and animations for ALL of the beloved beasts, and their rare variants, as well as new trophy textures/models to match!

-Updated the texture of all music discs to match the new beast textures

-Updated the texture of the Phoenix and Wind Phoenix Egg to match the new textures

-Updated the texture of the sea viper egg to match the new texture

-Updated the texture of the Phoenix feather

-Updated the texture of the Shellmet

-Updated the texture of the Sea Viper Fang

-Updated the texture of the Mummy Wraps

-Updated the texture of the gator tooth

-Updated the texture of the bone rattle

Luminous: Overworld V1.5.3 - Forge 1.20.1

release13 октября 2025 г.

LUMINOUS V1.5.3 Changelog

NEW FEATURES:

-Added a new configuration file to the "other" category, called "Disable_Treeent_Griefing." Setting it to False will allow the Tree Ent to destroying leaf blocks


BUG FIXES:

-Fixed all items in the creative menu being in the wrong / a random order

-Fixed an issue with the "pebbles_spawn" configuration variable; it should now work correctly

-Fixed a bug where decorative black ish bricks were unbreakable

-Fixed a bug where the Red Mummy would not change its attack pattern a second time

-Fixed a bug where the golden king hermit would not play its attack animation

-Fixed an issue where in certain cases the Wind phoenix's projectile would send the wind phoenix itself flying

-The Baobab Fence gate now has the axe as it's preferred tool for breaking

-Updated the AI of the Deer so it no longer stares at/follows other mobs

-Updated the AI of the Penguin so it no longer stares at/follows other mobs

-Fixed the Cherry Rose Butterfly spawn egg not appearing in the creative menu

-Fixed a few of the tables/shelves not being in the right order in the creative inventory

-Fixed the missing "gate" text from "White Oak Fence Gate"

-Fixed a bug where growing small palm trees had the chance to load in a tree at the wrong location, resulting in the palm sapling remaining, while a tree generates beside it

-Fixed a backend issue causing the Deer and Zebra model layers to try an apply to the mob every tick

-Fixed a bug where Black Ish Bricks were unbreakable

-Fixed a bug where Black Ish Bricks would drop regardless of the tool used

-Savanna Soil and Savanna Mud can now be broken correctly with a shovel

-Fixed an incorrectly sized texture for the decorative book

-Fixed the name off the Baby Wind Phoenix spawn egg not having the word "wind" in it


RETEXTURES / MODEL CHANGES:

-The Legendary Beast redesigns are here! Find all new textures, models, and animations for ALL of the beloved beasts, and their rare variants, as well as new trophy textures/models to match!

-Updated the texture of all music discs to match the new beast textures

-Updated the texture of the Phoenix and Wind Phoenix Egg to match the new textures

-Updated the texture of the sea viper egg to match the new texture

-Updated the texture of the Phoenix feather

-Updated the texture of the Shellmet

-Updated the texture of the Sea Viper Fang

-Updated the texture of the Mummy Wraps

-Updated the texture of the gator tooth

-Updated the texture of the bone rattle

LUMINOUS V1.5.2 - NeoForge 1.21.1

release28 мая 2025 г.

LUMINOUS V1.5.2 Changelog

TECHNICAL CHANGES:

-Temporarily disabled the Auburn Forest biome due to a biome loading issue when the mod is used with terrablender, terralith, or citadel. Auburn trees will now spawn rarely in the base forest biome.

-Reduced the spawn weight of Auburn Zombies and Skeletons from 80 > 20 and moved their spawn location to forests

This is a temporary change. Those of you using V1.5 or V1.5.1 can update to this version with no issue, as the biome is not removed from the files. It will not spawn however, so it is temporarily inaccessible. This version works better in modpacks, while version V1.5.1 works better without terrablender, terralith, or citadel.


KNOWN/UNFIXED BUGS:

-Custom zombie and skeleton loot tables don't work with the looting enchantment 

-Colored fire doesn't light TNT 

-The AI of the toxic gator does not work as intended when in water 

-Custom fish cannot be caught with a fishing rod 

-Custom fish cannot be used to tame cats 

-Baobab Saplings do not grow on their own

LUMINOUS V1.5.2 - NeoForge 1.20.4

release28 мая 2025 г.

LUMINOUS V1.5.2 Changelog

TECHNICAL CHANGES:

-Temporarily disabled the Auburn Forest biome due to a biome loading issue when the mod is used with terrablender, terralith, or citadel. Auburn trees will now spawn rarely in the base forest biome.

-Reduced the spawn weight of Auburn Zombies and Skeletons from 80 > 20 and moved their spawn location to forests

This is a temporary change. Those of you using V1.5 or V1.5.1 can update to this version with no issue, as the biome is not removed from the files. It will not spawn however, so it is temporarily inaccessible. This version works better in modpacks, while version V1.5.1 works better without terrablender, terralith, or citadel.


KNOWN/UNFIXED BUGS:

-Custom zombie and skeleton loot tables don't work with the looting enchantment 

-Colored fire doesn't light TNT 

-The AI of the toxic gator does not work as intended when in water 

-Custom fish cannot be caught with a fishing rod 

-Custom fish cannot be used to tame cats 

-Baobab Saplings do not grow on their own

LUMINOUS V1.5.2 - Forge 1.20.1

release28 мая 2025 г.

LUMINOUS V1.5.2 Changelog

TECHNICAL CHANGES:

-Temporarily disabled the Auburn Forest biome due to a biome loading issue when the mod is used with terrablender, terralith, or citadel. Auburn trees will now spawn rarely in the base forest biome.

-Reduced the spawn weight of Auburn Zombies and Skeletons from 80 > 20 and moved their spawn location to forests

This is a temporary change. Those of you using V1.5 or V1.5.1 can update to this version with no issue, as the biome is not removed from the files. It will not spawn however, so it is temporarily inaccessible. This version works better in modpacks, while version V1.5.1 works better without terrablender, terralith, or citadel.


KNOWN/UNFIXED BUGS:

-Custom zombie and skeleton loot tables don't work with the looting enchantment 

-Colored fire doesn't light TNT 

-The AI of the toxic gator does not work as intended when in water 

-Custom fish cannot be caught with a fishing rod 

-Custom fish cannot be used to tame cats 

-Baobab Saplings do not grow on their own

Совместимость

Minecraft: Java Edition

1.20.1–1.21.11.19.2–1.19.4

Создатели

RipleysMods

RipleysMods

Владелец

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:2 месяца назад