Моды/Moderner Beta
Moderner Beta

Moderner Beta

Old (and not so old) world generation for modern Minecraft!

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Moderner Beta 4.0.0+1.21.11

release9 декабря 2025 г.

WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!

Additions

  • Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it within server.properties
  • Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
  • Added support for the generator-settings field within server.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example: {"preset": "moderner_beta:beta_vanilla"})
  • Added Moderner Beta biomes to tags used by Serene Seasons.
  • Added a component to change noise generation parameters, including total terrain height and starting height.
  • Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.

Changes

  • Ported the mod to 1.21.11.
  • Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
  • Generalised the following chunk providers into a single 3D noise chunk provider:
    • Infdev 415
    • Infdev 420
    • Infdev 611
    • Alpha
    • Beta
    • Skylands
    • Pocket Edition
    • Early Release
    • Major Release
    • Early Bedrock
  • Generalised the Indev and Classic chunk providers into one.
  • Presets and Preset Categories can now have defined names and descriptions, along with formatting.
  • Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
  • The default preset is now swapped for the one set in the settings, rather when getting the preset
  • Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
  • Indev Woods and Hell now have custom skylight tinting on 1.21.11
  • Added a search box to the biome selection screen, borrowed from 1.21.11
  • Surface Configs are now data driven.
  • Major Release LCE presets now use Early Release style cave generation.
  • Biome colour configuration now can take hex colour codes in 1.21.11
  • Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it

Fixes

  • Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
  • Removed Trial Chamber generation in Indev presets
  • Fixed incompatibility with Valkyrien Skies
  • Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
  • Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.

Moderner Beta 4.0.0+1.21.11

release9 декабря 2025 г.

WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!

Additions

  • Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it within server.properties
  • Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
  • Added support for the generator-settings field within server.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example: {"preset": "moderner_beta:beta_vanilla"})
  • Added Moderner Beta biomes to tags used by Serene Seasons.
  • Added a component to change noise generation parameters, including total terrain height and starting height.
  • Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.

Changes

  • Ported the mod to 1.21.11.
  • Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
  • Generalised the following chunk providers into a single 3D noise chunk provider:
    • Infdev 415
    • Infdev 420
    • Infdev 611
    • Alpha
    • Beta
    • Skylands
    • Pocket Edition
    • Early Release
    • Major Release
    • Early Bedrock
  • Generalised the Indev and Classic chunk providers into one.
  • Presets and Preset Categories can now have defined names and descriptions, along with formatting.
  • Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
  • The default preset is now swapped for the one set in the settings, rather when getting the preset
  • Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
  • Indev Woods and Hell now have custom skylight tinting on 1.21.11
  • Added a search box to the biome selection screen, borrowed from 1.21.11
  • Surface Configs are now data driven.
  • Major Release LCE presets now use Early Release style cave generation.
  • Biome colour configuration now can take hex colour codes in 1.21.11
  • Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it

Fixes

  • Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
  • Removed Trial Chamber generation in Indev presets
  • Fixed incompatibility with Valkyrien Skies
  • Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
  • Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.

Moderner Beta 4.0.0+1.21.9

release9 декабря 2025 г.

WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!

Additions

  • Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it within server.properties
  • Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
  • Added support for the generator-settings field within server.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example: {"preset": "moderner_beta:beta_vanilla"})
  • Added Moderner Beta biomes to tags used by Serene Seasons.
  • Added a component to change noise generation parameters, including total terrain height and starting height.
  • Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.

Changes

  • Ported the mod to 1.21.11.
  • Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
  • Generalised the following chunk providers into a single 3D noise chunk provider:
    • Infdev 415
    • Infdev 420
    • Infdev 611
    • Alpha
    • Beta
    • Skylands
    • Pocket Edition
    • Early Release
    • Major Release
    • Early Bedrock
  • Generalised the Indev and Classic chunk providers into one.
  • Presets and Preset Categories can now have defined names and descriptions, along with formatting.
  • Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
  • The default preset is now swapped for the one set in the settings, rather when getting the preset
  • Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
  • Indev Woods and Hell now have custom skylight tinting on 1.21.11
  • Added a search box to the biome selection screen, borrowed from 1.21.11
  • Surface Configs are now data driven.
  • Major Release LCE presets now use Early Release style cave generation.
  • Biome colour configuration now can take hex colour codes in 1.21.11
  • Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it

Fixes

  • Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
  • Removed Trial Chamber generation in Indev presets
  • Fixed incompatibility with Valkyrien Skies
  • Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
  • Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.

Moderner Beta 4.0.0+1.21.9

release9 декабря 2025 г.

WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!

Additions

  • Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it within server.properties
  • Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
  • Added support for the generator-settings field within server.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example: {"preset": "moderner_beta:beta_vanilla"})
  • Added Moderner Beta biomes to tags used by Serene Seasons.
  • Added a component to change noise generation parameters, including total terrain height and starting height.
  • Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.

Changes

  • Ported the mod to 1.21.11.
  • Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
  • Generalised the following chunk providers into a single 3D noise chunk provider:
    • Infdev 415
    • Infdev 420
    • Infdev 611
    • Alpha
    • Beta
    • Skylands
    • Pocket Edition
    • Early Release
    • Major Release
    • Early Bedrock
  • Generalised the Indev and Classic chunk providers into one.
  • Presets and Preset Categories can now have defined names and descriptions, along with formatting.
  • Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
  • The default preset is now swapped for the one set in the settings, rather when getting the preset
  • Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
  • Indev Woods and Hell now have custom skylight tinting on 1.21.11
  • Added a search box to the biome selection screen, borrowed from 1.21.11
  • Surface Configs are now data driven.
  • Major Release LCE presets now use Early Release style cave generation.
  • Biome colour configuration now can take hex colour codes in 1.21.11
  • Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it

Fixes

  • Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
  • Removed Trial Chamber generation in Indev presets
  • Fixed incompatibility with Valkyrien Skies
  • Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
  • Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.

Moderner Beta 4.0.0+1.21.6

release9 декабря 2025 г.

WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!

Additions

  • Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it within server.properties
  • Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
  • Added support for the generator-settings field within server.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example: {"preset": "moderner_beta:beta_vanilla"})
  • Added Moderner Beta biomes to tags used by Serene Seasons.
  • Added a component to change noise generation parameters, including total terrain height and starting height.
  • Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.

Changes

  • Ported the mod to 1.21.11.
  • Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
  • Generalised the following chunk providers into a single 3D noise chunk provider:
    • Infdev 415
    • Infdev 420
    • Infdev 611
    • Alpha
    • Beta
    • Skylands
    • Pocket Edition
    • Early Release
    • Major Release
    • Early Bedrock
  • Generalised the Indev and Classic chunk providers into one.
  • Presets and Preset Categories can now have defined names and descriptions, along with formatting.
  • Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
  • The default preset is now swapped for the one set in the settings, rather when getting the preset
  • Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
  • Indev Woods and Hell now have custom skylight tinting on 1.21.11
  • Added a search box to the biome selection screen, borrowed from 1.21.11
  • Surface Configs are now data driven.
  • Major Release LCE presets now use Early Release style cave generation.
  • Biome colour configuration now can take hex colour codes in 1.21.11
  • Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it

Fixes

  • Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
  • Removed Trial Chamber generation in Indev presets
  • Fixed incompatibility with Valkyrien Skies
  • Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
  • Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.

Совместимость

Minecraft: Java Edition

1.20–1.21.11

Создатели

BlueStaggo

BlueStaggo

Mod Developer

icanttellyou

icanttellyou

Mod Developer

Детали

Лицензия:MIT
Опубликован:1 год назад
Обновлён:4 дня назад