
Moderner Beta 4.0.0+1.21.11
release9 декабря 2025 г.WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!
Additions
- Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it
within
server.properties - Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
- Added support for the
generator-settingsfield withinserver.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example:{"preset": "moderner_beta:beta_vanilla"}) - Added Moderner Beta biomes to tags used by Serene Seasons.
- Added a component to change noise generation parameters, including total terrain height and starting height.
- Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.
Changes
- Ported the mod to 1.21.11.
- Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
- Generalised the following chunk providers into a single 3D noise chunk provider:
- Infdev 415
- Infdev 420
- Infdev 611
- Alpha
- Beta
- Skylands
- Pocket Edition
- Early Release
- Major Release
- Early Bedrock
- Generalised the Indev and Classic chunk providers into one.
- Presets and Preset Categories can now have defined names and descriptions, along with formatting.
- Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
- The default preset is now swapped for the one set in the settings, rather when getting the preset
- Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
- Indev Woods and Hell now have custom skylight tinting on 1.21.11
- Added a search box to the biome selection screen, borrowed from 1.21.11
- Surface Configs are now data driven.
- Major Release LCE presets now use Early Release style cave generation.
- Biome colour configuration now can take hex colour codes in 1.21.11
- Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it
Fixes
- Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
- Removed Trial Chamber generation in Indev presets
- Fixed incompatibility with Valkyrien Skies
- Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
- Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.
Moderner Beta 4.0.0+1.21.11
release9 декабря 2025 г.WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!
Additions
- Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it
within
server.properties - Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
- Added support for the
generator-settingsfield withinserver.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example:{"preset": "moderner_beta:beta_vanilla"}) - Added Moderner Beta biomes to tags used by Serene Seasons.
- Added a component to change noise generation parameters, including total terrain height and starting height.
- Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.
Changes
- Ported the mod to 1.21.11.
- Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
- Generalised the following chunk providers into a single 3D noise chunk provider:
- Infdev 415
- Infdev 420
- Infdev 611
- Alpha
- Beta
- Skylands
- Pocket Edition
- Early Release
- Major Release
- Early Bedrock
- Generalised the Indev and Classic chunk providers into one.
- Presets and Preset Categories can now have defined names and descriptions, along with formatting.
- Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
- The default preset is now swapped for the one set in the settings, rather when getting the preset
- Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
- Indev Woods and Hell now have custom skylight tinting on 1.21.11
- Added a search box to the biome selection screen, borrowed from 1.21.11
- Surface Configs are now data driven.
- Major Release LCE presets now use Early Release style cave generation.
- Biome colour configuration now can take hex colour codes in 1.21.11
- Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it
Fixes
- Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
- Removed Trial Chamber generation in Indev presets
- Fixed incompatibility with Valkyrien Skies
- Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
- Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.
Moderner Beta 4.0.0+1.21.9
release9 декабря 2025 г.WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!
Additions
- Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it
within
server.properties - Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
- Added support for the
generator-settingsfield withinserver.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example:{"preset": "moderner_beta:beta_vanilla"}) - Added Moderner Beta biomes to tags used by Serene Seasons.
- Added a component to change noise generation parameters, including total terrain height and starting height.
- Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.
Changes
- Ported the mod to 1.21.11.
- Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
- Generalised the following chunk providers into a single 3D noise chunk provider:
- Infdev 415
- Infdev 420
- Infdev 611
- Alpha
- Beta
- Skylands
- Pocket Edition
- Early Release
- Major Release
- Early Bedrock
- Generalised the Indev and Classic chunk providers into one.
- Presets and Preset Categories can now have defined names and descriptions, along with formatting.
- Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
- The default preset is now swapped for the one set in the settings, rather when getting the preset
- Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
- Indev Woods and Hell now have custom skylight tinting on 1.21.11
- Added a search box to the biome selection screen, borrowed from 1.21.11
- Surface Configs are now data driven.
- Major Release LCE presets now use Early Release style cave generation.
- Biome colour configuration now can take hex colour codes in 1.21.11
- Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it
Fixes
- Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
- Removed Trial Chamber generation in Indev presets
- Fixed incompatibility with Valkyrien Skies
- Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
- Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.
Moderner Beta 4.0.0+1.21.9
release9 декабря 2025 г.WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!
Additions
- Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it
within
server.properties - Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
- Added support for the
generator-settingsfield withinserver.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example:{"preset": "moderner_beta:beta_vanilla"}) - Added Moderner Beta biomes to tags used by Serene Seasons.
- Added a component to change noise generation parameters, including total terrain height and starting height.
- Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.
Changes
- Ported the mod to 1.21.11.
- Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
- Generalised the following chunk providers into a single 3D noise chunk provider:
- Infdev 415
- Infdev 420
- Infdev 611
- Alpha
- Beta
- Skylands
- Pocket Edition
- Early Release
- Major Release
- Early Bedrock
- Generalised the Indev and Classic chunk providers into one.
- Presets and Preset Categories can now have defined names and descriptions, along with formatting.
- Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
- The default preset is now swapped for the one set in the settings, rather when getting the preset
- Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
- Indev Woods and Hell now have custom skylight tinting on 1.21.11
- Added a search box to the biome selection screen, borrowed from 1.21.11
- Surface Configs are now data driven.
- Major Release LCE presets now use Early Release style cave generation.
- Biome colour configuration now can take hex colour codes in 1.21.11
- Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it
Fixes
- Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
- Removed Trial Chamber generation in Indev presets
- Fixed incompatibility with Valkyrien Skies
- Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
- Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.
Moderner Beta 4.0.0+1.21.6
release9 декабря 2025 г.WARNING: This version introduces breaking changes, which might break your world(s) and/or Data Packs. You may have to update them due to the changes in this version. Modders will also have to update their mods!
Additions
- Added a Quick Import/Export screen. Useful for when having to share the current settings to others, or to set it
within
server.properties - Added Data Pack exporting, for easily exporting the current settings as a datapack that adds it as a preset.
- Added support for the
generator-settingsfield withinserver.properties. It accepts either the values from the Quick Import/Export screen, or a shorter format which just takes the preset (example:{"preset": "moderner_beta:beta_vanilla"}) - Added Moderner Beta biomes to tags used by Serene Seasons.
- Added a component to change noise generation parameters, including total terrain height and starting height.
- Added a component to control perlin noise generator properties, including the ability to set the point noise generation breaks down, allowing to move the Farlands nearer to world origin.
Changes
- Ported the mod to 1.21.11.
- Migrated the mod to Mojmap, in preparation to migrate to a less brittle build system and for Minecraft 26.1
- Generalised the following chunk providers into a single 3D noise chunk provider:
- Infdev 415
- Infdev 420
- Infdev 611
- Alpha
- Beta
- Skylands
- Pocket Edition
- Early Release
- Major Release
- Early Bedrock
- Generalised the Indev and Classic chunk providers into one.
- Presets and Preset Categories can now have defined names and descriptions, along with formatting.
- Deepslate is no longer baked into the surface rules of Moderner Beta worlds.
- The default preset is now swapped for the one set in the settings, rather when getting the preset
- Now only the differences between the preset and changes are saved into the world settings, reducing impact of breaking updates
- Indev Woods and Hell now have custom skylight tinting on 1.21.11
- Added a search box to the biome selection screen, borrowed from 1.21.11
- Surface Configs are now data driven.
- Major Release LCE presets now use Early Release style cave generation.
- Biome colour configuration now can take hex colour codes in 1.21.11
- Replaced the sea level offset component with one that directly changes sea level, instead of offsetting it
Fixes
- Fixed the Voronoi Cave Biome provider having wrong components be used in the GUI
- Removed Trial Chamber generation in Indev presets
- Fixed incompatibility with Valkyrien Skies
- Fixed Serene Seasons not having seasonal grass tinting with Beta and Beta Fractal biome providers
- Fixed surface generation going down to underground structures like Ancient Cities in the Infdev 227 chunk provider, when surface rules are disabled.
Совместимость
Minecraft: Java Edition
Создатели

BlueStaggo
Mod Developer

icanttellyou
Mod Developer