Моды/Mana and Artifice
Mana and Artifice

Mana and Artifice

A splash of magic returns to Minecraft!

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Mana and Artifice 3.1.11

release4 августа 2025 г.
  • Fixed an incorrect locale key in JEI
  • Standardized the codex entry for mana pylons so it will be found alongside other pylon entries
  • Updated the recipe for mana pylons
  • Updated an old entry
  • Fixed diminishing returns on eldrin matrices
  • Added a new integration for better combat to classify the runic malus as a hammer
  • Added codex entries for motes crafting in the eldrin altar
  • Fixed a crashing bug with caster constructs
  • Fixed a rote issue with Crucible
  • Fixed affinity not affecting mana cost for bound shape spells
  • Fixed infused stone not all being mineable with a pickaxe
  • Moved runescribing of runes of marking to T2 to line up with forging them
  • Reworked mob spawning:
    • There is a config to turn this rework off. Faction wars ignore this config and only spawn in chunks with residual magic.
    • Mobs will only spawn when there is ANY residual magic in the chunk.
    • Residual magic is generated by using the mod:
      • Casting spells (mana cost of spell)
      • Casting cantrips (10 * cantrip tier)
      • Performing rituals (100 * ritual tier)
      • Consuming eldrin power (10% of amount consumed)
    • Residual magic decays slowly, 1 point every 5 seconds
    • This makes the Council's eldrin bracelet interesting, as it removes residual magic to restore mana
      • It will never lower residual magic below 12
    • This is experimental; let's see how it works.

Mana and Artifice 3.1.10

release2 августа 2025 г.
  • Fixed an issue where eldrin diminishing returns would apply to all affinities rather than just the specific one
  • Fixed an issue where items in the lodestar wouldn't show custom names
  • Updated runescribing table to allow the following sided interactions for slots (codex was updated to match this):
    • N/W/S/E: Hammer, Chisel, Clay
    • Up: Pattern
    • Down: Guide
  • Improved summoning, skeletons will now spawn with weapons, wither skeletons with swords, etc
  • Fixed an issue with invisibility/greater invisibility dampening on attack
  • Fixed a crashing bug with filler blocks sometimes accessing a block state property they shouldn't have
  • Fixed a crashing bug with did you know tips when a new player loads into the server near to a refraction lens
  • Fixed an advancement that was no longer possible with the removal of mana crystals
  • Fixed an issue where conduits were only providing power in the square root of their listed power radius
  • Increased eldrin power cap to 5000. This is temporary, until the progression-based in-game means of increasing the cap are implemented.
  • Right clicking on a running eldrin altar no longer causes it to restart
  • Added a missing loot table for mana pylons
  • Added break strengths for disenchanter and affinity tinker
  • Transitory tunnel blocks are now unbreakable
  • Place block can no longer be casted by non-player entities (constructs, npcs, etc)
  • Fixed an issue with the enderguard amulet not properly teleporting creepers before they explode
  • Fume filters now properly continue burning with an empty mote slot but mote burn bar remaining and fuel present
  • Fixed fume prisms applying their multipliers incorrectly
  • Fixed fume filters eating buckets on burn complete
  • Updated some lang/guide files for translations in russian/japanese/chinese - thank you to all who helped translate

Mana and Artifice 3.1.0.8

release2 апреля 2025 г.
  • Fixed a bug with eldrin power generation rate calculations

Mana and Artifice 3.1.0.7

release30 марта 2025 г.
  • Fixed a crash on server load
  • Fixed obsidian constructs not being immune to lava

Mana and Artifice 3.1.0.6

release30 марта 2025 г.
  • Added new models and textures for the faction armors
  • Fixed a bug with construct pathing
  • Added fume bellows, which boosts output of a fume filter it is attached to in exchange for worse fuel efficiency
  • Added fume prism, which causes the filter to generate the selected affinity as well as the two adjacent affinities in exchange for split output
  • Enlarge and Reduce are now mutually exclusive and adding one will remove the other
  • Did a balance pass on eldrin power generation and consumption
  • Fixed animus blocks not reverting properly
  • Fixed a few issues with recipes
  • Fixed an issue where constructs being re-summoned would not calculate affinities properly
  • Fixed an issue where vanilla invisibility would hide items/armor

Совместимость

Minecraft: Java Edition

1.19.2–1.20.11.18.2

Создатели

Mithion

Mithion

Владелец

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:4 месяца назад