Моды/[EMF] Entity Model Features
[EMF] Entity Model Features

[EMF] Entity Model Features

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

41.1M
7.4K

Fabric - 1.21.9

release25 ноября 2025 г.
  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20

NeoForge - 1.21.9

release25 ноября 2025 г.
  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20

Forge - 1.21.9

release25 ноября 2025 г.
  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20

Fabric - 1.21.6

release25 ноября 2025 г.
  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20

NeoForge - 1.21.6

release25 ноября 2025 г.
  • caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
  • added registerPauseCondition(Function<EMFEntity, Boolean> shouldPause) to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did
  • fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
  • fixed the prevent first person hand animations player setting not working correctly in 1.21.9+
  • fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
  • fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
  • fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20

Совместимость

Minecraft: Java Edition

1.20–1.21.101.18.2–1.19.4

Создатели

Traben

Traben

Владелец

Детали

Лицензия:LGPL-3.0-only
Опубликован:2 года назад
Обновлён:2 недели назад