Fabric - 1.21.9
release25 ноября 2025 г.- caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
- added
registerPauseCondition(Function<EMFEntity, Boolean> shouldPause)to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did - fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
- fixed the
prevent first person hand animationsplayer setting not working correctly in 1.21.9+ - fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
- fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
- fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20
NeoForge - 1.21.9
release25 ноября 2025 г.- caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
- added
registerPauseCondition(Function<EMFEntity, Boolean> shouldPause)to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did - fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
- fixed the
prevent first person hand animationsplayer setting not working correctly in 1.21.9+ - fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
- fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
- fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20
Forge - 1.21.9
release25 ноября 2025 г.- caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
- added
registerPauseCondition(Function<EMFEntity, Boolean> shouldPause)to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did - fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
- fixed the
prevent first person hand animationsplayer setting not working correctly in 1.21.9+ - fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
- fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
- fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20
Fabric - 1.21.6
release25 ноября 2025 г.- caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
- added
registerPauseCondition(Function<EMFEntity, Boolean> shouldPause)to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did - fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
- fixed the
prevent first person hand animationsplayer setting not working correctly in 1.21.9+ - fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
- fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
- fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20
NeoForge - 1.21.6
release25 ноября 2025 г.- caught a NPE crash that has been intentionally left in an EmoteCraft mixin to an EMF method
- added
registerPauseCondition(Function<EMFEntity, Boolean> shouldPause)to the EMFAnimationApi to better allow other mods to add their own pause conditions for entities rather than mixing in like EmoteCraft did - fixed chest and some other entity models in the inventory not loading or rendering correctly in 1.21.4+
- fixed the
prevent first person hand animationsplayer setting not working correctly in 1.21.9+ - fixed 1.21.9+ entity held items to match pre 1.21.9 behaviour when the base model is animated, e.g. fox mouth items positioning
- fixed arm item attachments (position overrides) in 1.21.9+ and in general improved their behaviour for older versions
- fixed held tridents and shields breaking WaveyCapes mod compatibility in 1.20
Совместимость
Minecraft: Java Edition
1.20–1.21.101.18.2–1.19.4
Создатели
Traben
Владелец
Детали
Лицензия:LGPL-3.0-only
Опубликован:2 года назад
Обновлён:2 недели назад
![[EMF] Entity Model Features](https://cdn.modrinth.com/data/4I1XuqiY/6e5bbd0d06b1741bfdab6c0cfab6de8fdaf0064c_96.webp)