Моды/Create: Propulsion
Create: Propulsion

Create: Propulsion

A mod that adds redstone magnets, optical sensors, thrusters and more to the Create mod. All stuff works with Valkyrien Skies 2!

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Create: Propulsion 0.2.2a

release4 ноября 2025 г.

Fixed crash on dedicated servers

Create: Propulsion 0.2.2

release3 ноября 2025 г.

Create 6.0.7 support

  • Create: Propulsion now works with Create 6.
  • Propulsion now provides masses for all Create blocks, including those added in C6! (Before masses were provided by clockwork).

Wings

  • Added iron & tempered iron wings. They have identical lift and drag values as clockwork ones for your convenience :P
  • Added copycat wing. Copycat wing has variable width (which can be increased by Shift + RMB it). Wings of different widths have different masses and aerodynamic parameters.

Please note that unlike clockwork wings, propulsion ones do not have any angle of attack. So behavior-wise they are an alternative to clockwork flaps.

QOL

  • Reworked Assembly Gauge selection behavior to allow selection of both target block and face-relative block. Added interpolation.
  • Lodestone Tracker now keeps compass at the same orientation it was inserted in.
  • Unfinished lens (the one you get by not finishing optical lens creation process) now halves the range of optical sensor it is inserted into. Added this because I really needed inline optical sensor based bombs to explode at right distance.
  • Updated numerous language files.

Fixes

  • Fixed Thruster initialization logic. I have no idea why loading world with running thrusters worked before this fix.
  • Fixed Thruster model having incorrect AO.
  • Fixed Lodestone Tracker crashing the game when inserted compass returns null positions.
  • Even more redstone magnet model fixes.
  • Fixed propulsion not loading up with some version of CBC.
  • And a lot more smaller fixes!

Create: Propulsion 0.2.1

release12 августа 2025 г.

Features:

  • Changed lodestone tracker behavior. Now it outputs redstone signal in the direction compass points at, instead of outputting it in the opposite direction. You can invert tracker by wrenching it
  • Added [Shift] descriptions to fuels that can be used in thruster
  • Added CC:T peripheral for physics assembler
  • Optical lenses now can be washed in cauldron

Bugfixes:

  • Fixed thrusters losing IFluidHandler CC:T peripheral capability. Now you can use methods like pushFluid again!
  • Fixed that one annoying issue with particles emitting after ship with thruster unloads and reloads back
  • Thrusters no longer damage entities through walls
  • Fixed optical sensor beam not rendering when camera is inside of the beam
  • Fixed wrong magnets AO due to lack of cullface annotation in model file

Balance:

  • Changed default thrust/consumption multipliers for CDG and TFMG fuels
  • Turpentine can now be used in CDG generators

Small changes:

  • Removed shimmer compat
  • Quite a lot of internal changes that does not affect anyone other than people looking at propulsion code :P
  • Debug command now displays debug graphics for thrusters
  • Updated ru_ru lang
  • Updated de_de lang (Thanks to DoktorCraft23!)
  • Updated zh_cn lang (Thanks to LogicWheat!)
  • Added Immersive Engineering and Immersive Petroleum fuels compat (Thanks to LogicWheat!)

Create: Propulsion 0.2.0

release19 июля 2025 г.

New feature: Redstone Magnets

  • Added redstone magnet block
  • Redstone magnets apply forces based on magnetic dipole equations
  • Magnets can be controlled with an analog redstone signal
  • Implemented optimized spatial-hash based magnet pairing
  • Big thanks to Tronco_78 for redstone magnet model!

New feature: Physics Assembler

  • Added physics assembler and assembly gauge
  • Assembly gauge can be used to select a region of space to be assembled
  • Physics assembler assembles the region defined by inserted assembly gauge, when powered by redstone signal

New feature: Lodestone Tracker

  • Added lodestone tracker block
  • Lodestone tracker outputs redstone signal based on where the inserted compass points

New feature: Optical Lenses

  • Added 4 lenses: optical lens, fluid lens, focusing lens, invisibility lens
  • All lenses can be inserted into both optical sensors to modify their behavior and appearance
  • Optical lens is used to craft other lenses. It can also be colored with any combination of dyes to change the color of the optical sensor beam
  • Fluid lens allows optical sensor to detect fluids
  • Focusing lens doubles max raycast distance of optical sensor
  • Invisibility lens makes optical sensor beam invisible

Other features:

  • Reworked thruster particles to correctly collide with world geometry. Also changed their appearance
  • Added Computer Craft compatibility for most blocks
  • Added datapack support. Now fuels and their parameters can be defined inside a datapack
  • Added turpentine, a new built-in fuel that can be used in thrusters
  • Added configuration option for thruster particle amount
  • Lowered the default optical sensor raycast frequency to happen once every 2 ticks

Bugfixes:

  • Fixed thrusters unconditionally emitting particles after being unloaded
  • Fixed thrusters not updating immediately after the redstone signal power has changed
  • Fixed compasses not behaving correctly when their target is on ship if VS Addition is not present
  • Fixed thrusters, optical sensors, and magnets not responding to being rotated by create contraptions
  • Fixed incorrect thruster uv and texture
  • Fixed thruster particles incorrectly inheriting velocity of the parent ship
  • Fixed excessive blockstates
  • A bunch of other fixes

Create: Propulsion 0.1.3

release6 мая 2025 г.

Features:

  • Active thrusters damage entities behind them
  • Both optical sensors are now waterloggable
  • Added Spanish language (thanks to Tronco_78)
  • Added French language (thanks to coloupiot1)

Bugfixes and optimizations:

  • Fixed crash on server due to trying to load TranslucentBeamRenderer
  • Fixed some configuration values not saving
  • Optimized optical sensor beam rendering by reducing allocation rate
  • Updated simplified Chinese language (thanks to LogicWheat)
  • Updated Russian language

Совместимость

Minecraft: Java Edition

1.20.1–1.20.6

Создатели

DeltaSF

DeltaSF

Владелец

Tronco_78

Tronco_78

Member

Bunting_chj

Bunting_chj

Member

Детали

Лицензия:MIT
Опубликован:8 месяцев назад
Обновлён:1 месяц назад