Моды/Confluence: Otherworld/Версии/Confluence: Otherworld 1.2.0-beta
Confluence: Otherworld

Confluence: Otherworld

An expansion mod that combines Minecraft and Terraria

Все версииConfluence: Otherworld 1.2.0-beta

Confluence: Otherworld 1.2.0-beta

Beta9 октября 2025 г.

Список изменений

Changelog (1.2.0-beta)

⚠️ Important Notes:

Disclaimer: This is a beta version. Please back up your save files before playing!
If you encounter bugs not listed below, please report them via GitHub Issues.

  • The Wall of Flesh still has major issues. Only the Hill of Flesh can be defeated relatively normally, but it has known problems:
    • The central hitbox is problematic and hard to hit.
    • The hitbox is misaligned; press F3+B to view the correct location.
    • Summoning it clears a large area—summon far away from player activity zones.
  • The extra inventory system has been refactored. Back up your save if you're concerned about item loss.
  • Temporary recipes for dyes/paints (except red/green/blue and echo paint) have been removed; now crafted via the dye vat.
  • Hardmode transition causes significant lag and long duration by default. You can configure it to switch instantly (shorter time, but TPS halts).
  • Unfinished items are hidden by default in creative mode tabs; enable via config.
  • Known but unresolved issues:
    • NPCs sell Pylons when Waystones mod is installed, but purchase fails.
    • Summons (e.g., bees, imps) don’t benefit from summon damage boosts.
    • Worm head animation glitches.
    • Goblins sink underwater.
    • Brain of Cthulhu and Eater of Worlds spawn with reduced HP.
    • Targeting issues with yoyos and summons in liquids.
    • Harpies and wyverns only spawn on blocks.
    • Jungle, snow, desert, ocean, and pink slimes are not neutral during daytime.
    • Bee backpack doesn’t increase bee staff attack speed.
    • Opal set bonus doesn’t work.
    • Speed boost from set bonus disappears when unarmed.
    • Fisherman loot table doesn’t distinguish pre/post Wall of Flesh.
    • Star Cannon causes frame damage.
    • Biome mods may disable single evil biome functionality.

🛠️ Fixes:

  • Z-fighting on some mob models.
  • Granite and marble cave generation holes.
  • Worm Y-axis rotation glitches and head stuttering.
  • Team button disappearing.
  • Regrowth staff stack limit set to 1; prevents harvesting immature crops.
  • Events syncing to wrong player.
  • Spear interaction triggers attacks.
  • Bullet crash issues.
  • Crashes from duplicate accessory equipping.
  • Slimes not hitting players.
  • Humanoid mobs not rendering boots.
  • Killing minions drops coins.
  • Dungeon altar gravestone text not localized.
  • Eater of Worlds can drown; flying fish take fall damage.
  • Magic guns consuming mana disables Mana Flower.
  • Set bonus attribute loss bug.
  • Guns double-dipping damage boosts.
  • Grappling hooks pushed by water.
  • Boulders killing players with Totem of Undying active.
  • Hammer bypasses block breaking progress.
  • Coin and mana star pickup range broken.
  • Sneak-right-click on altar with shield in offhand fails.
  • Cattail misaligned.
  • Evil ice blocks don’t spread; crimson doesn’t spread logs/leaves.
  • Bosses treated as banners.
  • Yoyos can’t hit worms.
  • Killing worm body doesn’t drop loot.
  • Enemy banner texture errors and no drops.
  • Mana regen delay triggered even at 0 mana cost.
  • Block attributes not reset when switching save stages.
  • Chair sitting position error.
  • Bug net crash when catching mobs in vehicles.
  • Bugs and birds can die from fall damage.
  • Poison dart traps sometimes spawn out of bounds and cause lag.
  • Treasure chests no longer burn.
  • Incorrect bait consumption rates.
  • Star Cannon lacks infinite piercing.
  • Switching to peaceful mid-boss fight drops treasure bag.
  • Guns trigger melee and shoot simultaneously.

⚙️ Optimizations:

  • Affix display positions.
  • Summon damage boosts apply to summons.
  • Banner unlock message only shown once.
  • Indestructible items can now be enchanted at anvil.
  • Magic weapons can be enchanted directly.
  • Model textures, recipes, mod performance, item value, trade lists, achievements, game details.
  • Potion and accessory detection, expanded entity tracking config.
  • Spelunker effect hides hidden blocks.
  • Hidden blocks now hidden in debug screen.
  • Metal detector ignores hidden blocks.
  • JEI shows environmental crafting conditions.
  • Bottles and bottled water interact with cauldrons.
  • Grabber plant root render offset.
  • Corruption caves generate along surface.
  • Potions and effects now show tooltips.
  • NPC dialogue buttons.
  • Stage data desync after respawn or dimension change.
  • King Slime smooth scaling.
  • Eater of Worlds roaming AI and segmented spawn.
  • Event trigger logic optimization.
  • Item rarity colors compatible with Legendary Tooltips and Item Borders.
  • Some tools/weapons show HD icons in tooltips (disabled if Legendary Tooltips installed).
  • EntityTracker render system fully rebuilt; added target-lock pointer mode (disabled by default).
  • Configurable via pause menu > Mods > EntityTracker > Config...
  • Supports texture packs for pointer icons.
  • Added pointer easing, size config, recent entity tracking, refresh rate, independent toggles.
  • Easter egg pointer: add minecraft:villager|3body:normal_white|rainbow:2 to tracking list for rainbow pointer around villagers.
  • Thin honey blocks no longer obstruct vision.
  • Extra inventory toggle for info accessories.
  • NPCs teleport home if 64m away (unless player is within 32m).
  • House check/set/remove via extra inventory buttons.
  • Event system render efficiency.
  • Recolored spelunker effect.
  • Terra potion recipes moved to startup config, JEI supported.
  • Altars allow taking full item stacks.
  • Sticky bombs no longer float.
  • Some swords gain sweeping arc (player-centered cone); can swing in air.
  • Some swords support auto-swing; all auto-swing swords use sweeping arc.
  • Hellfire potions, more projectiles show particles; wand particle feedback improved.
  • More item value data (includes vanilla materials).
  • Night’s Edge and Blade of Grass can hit Endermen.
  • Accessory affix damage boosts now merged as “+n% All-Class Damage”.

🔧 Adjustments:

  • Limited worm/wyvern roaming and targeting height.
  • Special bullets deal more damage.
  • Increased ninja set drop chance from King Slime treasure bag.
  • Reduced luck effects from balloon pufferfish, frog leg, golden carp.
  • Nurse no longer heals players proactively; can heal debuffs.
  • Monster defense adjustments.
  • King Slime jumps 4 times; jumps twice at low HP in Expert Mode.
  • Queen Bee flies horizontally only; minor AI tweaks; minion cap.
  • Slightly reduced Life Crystal spawn rate.
  • Fishing rods now consume bait on cast, not reel; bait shown on rod tooltip.
  • Night’s Edge range tripled.
  • Bee projectiles (from accessories/grenades) now have static invincibility frames.
  • Blood Moon mobs no longer ignore light level.
  • Lowered underground mine trap rate.
  • Refined event details.
  • Nerfed Demon Scythe damage.
  • Increased Sculk Wisp attack speed.
  • Gravity reversal key changed to ↑; jump allowed while reversed.
  • Buffed some swords, nerfed others’ attack speed.
  • Wool-to-string recipe reduced to 2.
  • Mod bombs use Terra-style explosions (toggleable).
  • All arrows except wooden now disappear on landing.
  • Terra’s Nether mobs now spawn in Ash biome.

🆕 New Content:

  • New animals, enemies, weapons, tools, blocks.
  • Mounts can be equipped and have hotkeys.
  • Summoner helmet enchantments (conflicts with Protection).
  • Platinum and gold ores with detonators.
  • Bestiary: hover top-right of mob box, press JEI usage key (U) to jump (requires JER).
  • Zoologist spawns after unlocking 34 bestiary entries.
  • Large chandelier: multi-block decorative item with physics and flame control (blue dungeon version added).
  • Boss relics implemented.
  • Trial Hall now grants Confluence rewards.
  • Loom: used for silk-related items.
  • Dye Vat: crafts paint/dyes with RGB mixing.
  • New small animals, jellyfish series.
  • Complete fisherman quest system.
Quest FishesBiomeHeight RangeEra
Glowing Mushroom
amanita_fungifin-64~320
The Crimson
bloody_manowar-64~320
ichorfish-64~320hard mode
The Corruption
cursedfish-64~320hard mode
eater_of_plankton-64~320
infected_scabbardfish-64~320
Snow & Icy
fishron-64~40hard mode
mutant_flinxfin-64~40
pengfish40~320
tundra_trout40~260
Jungle & Lush
catfish40~260
derpfish40~260hard mode
mudfish-64~320
tropical_barracuda40~260
Forest Like
bunnyfish40~260
slimefish40~260
zombie_fish40~260
Desert
scarab_fish-64~320
scorpio_fish-64~320
Ocean
capn_tunabeard40~320hard mode
clownfish40~320
Honey
bumblebee_tuna-64~320
Space
angelfishexcluding the three evil biomes260~320requires defeating a boss first
cloudfishexcluding the three evil biomes260~320requires defeating a boss first
wyverntailexcluding the three evil biomes260~320hard mode
Cave
demonic_hellfishexcluding the three evil biomes-64~0
fishotronexcluding the three evil biomes-64~0
guide_voodoo_fishexcluding the three evil biomes-64~0
hungerfishexcluding the three evil biomes-64~0hard mode
Cave~Underground
batfishexcluding the three evil biomes-64~40
bonefishexcluding the three evil biomes-64~40
jewelfishexcluding the three evil biomes-64~40
spiderfishexcluding the three evil biomes-64~40
Surface
dirtfishexcluding the three evil biomes0~260
dynamite_fishexcluding the three evil biomes40~260
fallen_starfishexcluding the three evil biomes40~320
the_fish_of_cthulhuexcluding the three evil biomes40~320
harpyfishexcluding the three evil biomes40~320
The Hallow
pixiefish40~320hard mode
unicorn_fish40~260hard mode
mirage_fishThe Hallow-64~40hard mode
  • Graveyard and Ecto Mist crafting: zombies spawn during daytime and won’t burn until leaving graveyard.
  • Buffs can be toggled via inventory icons.
  • Hill of Flesh and Wall of Flesh: defeating either triggers Hardmode (summon by throwing Guide Voodoo Doll into Nether lava or pushing Guide in).
    • Due to Minecraft chunk loading, summoning via doll won’t kill the Guide.
  • Hardmode transition default causes ~10 min lag; can be configured for ~2 min halt instead.
  • New ores and tools: cobalt, palladium, mythril, orichalcum, adamantite, titanium.
    • Minecraft lacks cross-save mechanics, so all variants unlock (up to 9) via Pwnhammer breaking corruption/crimson altars.

Файлы

ConfluenceOtherworld-1.2.0-beta-251009.jar(31.93 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.2.0-beta

Загрузчики

neoforge

Версии игры

1.21.1

Загрузок

24.3K

Дата публикации

October 9, 2025 at 5:21 AM

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westernat233westernat233

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