3.0.0+1.21
release14 декабря 2025 г.Antique Atlas 3.0!
Major Changes:
- Update to Surveyor 1.0 - with major improvements to mod compatibility, memory use, and map sharing.
- Allow editing existing map markers by right clicking them.
- Add
emptyHandlingoption that allows unexplored chunks to appear as cloud tiles. - Hold ALT to see the debug / tile information at any time.
- Add nether biomes (PR by @lumiscosity)
- Fix atlas rendering with shaders by (PR by @lumiscosity)
- Badlands, dripstone caves and lush caves tiles + image compression by (PR by @lumiscosity)
Minor Changes:
- Marker texture is now derived from landmark ID, allowing for more flexible marker texturing.
- Renderers for new landmark components like lore (in Surveystones) and chunks (in Surveyalot)
- Refactor rendering to share code between the screen atlas and handheld atlas, improving consistency.
- stay in delete mode when holding shift by (PR by @justliliandev)
- config to require an item to open the map by (PR by @cassiancc)
- Some tile cleanup by (PR by @lumiscosity)
- Redo lush caves tiles by (PR by @lumiscosity)
- Optimize assets, again by (PR by @lumiscosity)
- Update texture credits by (PR by @lumiscosity)
API:
- New API for overlays (e.g. Antique Trains)
- make buttons easier to use in addons by (PR by @justliliandev)
Fixes:
- Fix being able to interact with map elements underneath the add marker modal
- Fix resizing the window causing visual glitching with the add marker modal
- Shader support workarounds by (PR by @NoPyro)
- Add .mcmeta for the taiga village tall house by (PR by @lumiscosity)
- Fix missing null check on terrainToTileNether by (PR by @limelier)
- Fix issues with scaling when mapScale != guiScale. by (PR by @murphy-slaw)
Translations:
- Update Traditional Chinese (zh_tw.json) by (PR by @dirtTW)
- updated Ukrainian translation by (PR by @Tarteroycc)
- Update Polish translation by (PR by @lumiscosity)
- upd ru_ru.json by (PR by @prokrams)
- es_mx Update by (PR by @TheLegendofSaram)
- Update es_ar 1.20 by (PR by @Texaliuz)
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v3.0.0+1.20
3.0.0+1.20
release14 декабря 2025 г.Antique Atlas 3.0!
Major Changes:
- Update to Surveyor 1.0 - with major improvements to mod compatibility, memory use, and map sharing.
- Allow editing existing map markers by right clicking them.
- Add
emptyHandlingoption that allows unexplored chunks to appear as cloud tiles. - Hold ALT to see the debug / tile information at any time.
- Add nether biomes (PR by @lumiscosity)
- Fix atlas rendering with shaders by (PR by @lumiscosity)
- Badlands, dripstone caves and lush caves tiles + image compression by (PR by @lumiscosity)
Minor Changes:
- Marker texture is now derived from landmark ID, allowing for more flexible marker texturing.
- Renderers for new landmark components like lore (in Surveystones) and chunks (in Surveyalot)
- Refactor rendering to share code between the screen atlas and handheld atlas, improving consistency.
- stay in delete mode when holding shift by (PR by @justliliandev)
- config to require an item to open the map by (PR by @cassiancc)
- Some tile cleanup by (PR by @lumiscosity)
- Redo lush caves tiles by (PR by @lumiscosity)
- Optimize assets, again by (PR by @lumiscosity)
- Update texture credits by (PR by @lumiscosity)
API:
- New API for overlays (e.g. Antique Trains)
- make buttons easier to use in addons by (PR by @justliliandev)
Fixes:
- Fix being able to interact with map elements underneath the add marker modal
- Fix resizing the window causing visual glitching with the add marker modal
- Shader support workarounds by (PR by @NoPyro)
- Add .mcmeta for the taiga village tall house by (PR by @lumiscosity)
- Fix missing null check on terrainToTileNether by (PR by @limelier)
- Fix issues with scaling when mapScale != guiScale. by (PR by @murphy-slaw)
Translations:
- Update Traditional Chinese (zh_tw.json) by (PR by @dirtTW)
- updated Ukrainian translation by (PR by @Tarteroycc)
- Update Polish translation by (PR by @lumiscosity)
- upd ru_ru.json by (PR by @prokrams)
- es_mx Update by (PR by @TheLegendofSaram)
- Update es_ar 1.20 by (PR by @Texaliuz)
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v3.0.0+1.20
2.12.0+1.21
release13 октября 2025 г.Changes:
- Add nether biomes by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/264
- Badlands, dripstone caves and lush caves tiles + image compression by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/228
- Fix issues with scaling when mapScale != guiScale. by @murphy-slaw in https://github.com/sisby-folk/antique-atlas/pull/273
- Shader support workarounds by @NoPyro in https://github.com/sisby-folk/antique-atlas/pull/310
- Require an item to open the map by @cassiancc in https://github.com/sisby-folk/antique-atlas/pull/298
- stay in delete mode when holding shift by @justliliandev in https://github.com/sisby-folk/antique-atlas/pull/233
- Fix missing null check on terrainToTileNether by @limelier in https://github.com/sisby-folk/antique-atlas/pull/202
- Add .mcmeta for the taiga village tall house by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/319
- Update Traditional Chinese (zh_tw.json) by @dirtTW in https://github.com/sisby-folk/antique-atlas/pull/204
- updated Ukrainian translation by @Tarteroycc in https://github.com/sisby-folk/antique-atlas/pull/207
- Update Polish translation by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/320
- upd ru_ru.json by @prokrams in https://github.com/sisby-folk/antique-atlas/pull/315
- es_mx Update by @TheLegendofSaram in https://github.com/sisby-folk/antique-atlas/pull/285
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v2.12.0+1.20
2.12.0+1.20
release13 октября 2025 г.Changes:
- Add nether biomes by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/264
- Badlands, dripstone caves and lush caves tiles + image compression by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/228
- Fix issues with scaling when mapScale != guiScale. by @murphy-slaw in https://github.com/sisby-folk/antique-atlas/pull/273
- Shader support workarounds by @NoPyro in https://github.com/sisby-folk/antique-atlas/pull/310
- Require an item to open the map by @cassiancc in https://github.com/sisby-folk/antique-atlas/pull/298
- stay in delete mode when holding shift by @justliliandev in https://github.com/sisby-folk/antique-atlas/pull/233
- Fix missing null check on terrainToTileNether by @limelier in https://github.com/sisby-folk/antique-atlas/pull/202
- Add .mcmeta for the taiga village tall house by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/319
- Update Traditional Chinese (zh_tw.json) by @dirtTW in https://github.com/sisby-folk/antique-atlas/pull/204
- updated Ukrainian translation by @Tarteroycc in https://github.com/sisby-folk/antique-atlas/pull/207
- Update Polish translation by @lumiscosity in https://github.com/sisby-folk/antique-atlas/pull/320
- upd ru_ru.json by @prokrams in https://github.com/sisby-folk/antique-atlas/pull/315
- es_mx Update by @TheLegendofSaram in https://github.com/sisby-folk/antique-atlas/pull/285
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v2.12.0+1.20
2.11.2+1.21
release16 февраля 2025 г.Changes:
- Add handheld atlas to the creative menu
- Make handheld atlas translatable (add any translated names to
AntiqueAtlas#ATLAS_NAMESas well please)
Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v2.11.2+1.20
Совместимость
Minecraft: Java Edition
1.20.1–1.21.11.19.2
Создатели
lumiscosity
Художник
sisby-folk
Владелец
Детали
Лицензия:LGPL-3.0-or-later
Опубликован:1 год назад
Обновлён:6 дней назад
