Датапаки/BlazeandCave's Advancements Pack
BlazeandCave's Advancements Pack

BlazeandCave's Advancements Pack

Adds over 900 new advancements to your Minecraft world

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1.20.2

release10 декабря 2025 г.

Compatibility update for 1.21.11 – The Mounts of Mayhem drop. New advancements for this drop will come along with the next drop.

  • Updated for 1.21.11 use.
  • Implemented the new vanilla advancement “Mob Kabob”.
  • Added all kinds of Spears to “Multiclassed” and “MOAR Broken Tools”.
  • Actually added Copper tools to “MOAR Broken Tools” and Copper armor to “Where are all your clothes?” despite that being claimed in the changelog of BACAP 1.20.
  • “Overkill” and “Over-overkill” now exclude charge-attacking Spears.
  • Add all the new Nautilus Armor, Spears and Netherite Horse Armor to “All the Items!” and “Stack all the Items!”
  • Added the Nautilus to “Overpopulation”.
  • Added the Nautilus and Zombie Nautilus to “The Aquatic Hunter”.
  • Added the Zombie Horse, Camel Husk, Skeleton Horse and Zoglin to “The Mighty Hunter”.
  • Added the Parched, Zombie Nautilus, Zombie Horse, Camel Husk and re-added the Skeleton Horse to “Monster Hunter”, “Night Runner”, “Monsters Hunted”, “Demolitions Expert”, “Indiana Jones” and “Monstrous Sacrifices”.
  • Added the Parched to “Sniper Duel”, “Dogfight” and “Bone-to-party”.
  • Added the Nautilus, Zombie Nautilus, Zombie Horse and Camel Husk to “Follow the Leader” and “Animal Kingdom”.
  • Added the Zombie Nautilus and Parched to “Master Shieldsman”. Although the regular Nautilus can also deal damage, it is not a ‘monster’, and is excluded like how Wolves and Polar Bears are.
  • Added the Nautilus, Zombie Nautilus and Parched to “Death From All”.
  • Added the Nautilus, Zombie Nautilus, Zombie Horse, Camel Husk and Parched to “Telescopic”, “Highway to Hell”, “Endergeddon”, “Potion Master” and “Biological Warfare”.
  • Riding a Nautilus, Zombie Nautilus, Zombie Horse or Camel Husk can now be done for the third line of “Riddle Me This” and counts as failing “Dragon vs. Dragon II: Electric Boogaloo” and “Dragon vs. Wither: The Pre-Sequel”.
  • Added the Breath of the Nautilus effect to “A much more doable challenge” and “How Did We Get Here?”
  • Fixed “Like a cat” and “Let it go!” not working with Copper Boots.
  • Fixed Iron Chain still being referred to as “Chain” in the item reward message for “No Chain, No Gain”.
  • Fixed the advancement message of “Le creak, c’est chic” saying it’s from the Farming tab when moused over.
  • Fixed the new advancements added in BACAP 1.20 not being shared among members of team aqua in Team Cooperative Mode when using the coop_update_team function.
  • Added xMrPolx to the list of patrons.
  • Refused to change “Serious Dedication”.

Changes since 1.20.2 Beta Build 2

  • Added the Lunge enchantment to “Complete Enchanter”, “Master Enchanter” and “Ultimate Enchanter”.
  • Endermen are now required for both “Potion Master” and “Biological Warfare”.
  • Fixed the Poison Mask trophy (awarded from “Biological Warfare”) having its armor trims be listed on its tooltip.

1.20.2 Beta Build 2

beta5 декабря 2025 г.
  • Updated for 1.21.11 Release Candidate 2 use.
  • Add all the new items to “All the Items!” and “Stack all the Items!”
  • Fixed Iron Chain still being referred to as “Chain” in the item reward message for “No Chain, No Gain”.

1.20.2 Beta Build 1

beta21 ноября 2025 г.
  • Updated for 1.21.11 Pre-Release 1 use.
  • Implemented the new vanilla advancement “Mob Kabob”.
  • Added all kinds of Spears to “Multiclassed” and “MOAR Broken Tools”.
  • Actually added Copper tools to “MOAR Broken Tools” and Copper armor to “Where are all your clothes?” despite that being claimed in the changelog of BACAP 1.20.
  • “Overkill” and “Over-overkill” now exclude charge-attacking Spears.
  • Added the Nautilus to “Overpopulation”.
  • Added the Nautilus and Zombie Nautilus to “The Aquatic Hunter”.
  • Added the Zombie Horse, Camel Husk, Skeleton Horse and Zoglin to “The Mighty Hunter”.
  • Added the Parched, Zombie Nautilus, Zombie Horse, Camel Husk and re-added the Skeleton Horse to “Monster Hunter”, “Night Runner”, “Monsters Hunted”, “Demolitions Expert”, “Indiana Jones” and “Monstrous Sacrifices”.
  • Added the Parched to “Sniper Duel”, “Dogfight” and “Bone-to-party”.
  • Added the Nautilus, Zombie Nautilus, Zombie Horse and Camel Husk to “Follow the Leader” and “Animal Kingdom”.
  • Added the Zombie Nautilus and Parched to “Master Shieldsman”. Although the regular Nautilus can also deal damage, it is not a ‘monster’, and is excluded like how Wolves and Polar Bears are.
  • Added the Nautilus, Zombie Nautilus and Parched to “Death From All”.
  • Added the Nautilus, Zombie Nautilus, Zombie Horse, Camel Husk and Parched to “Telescopic”, “Highway to Hell”, “Endergeddon”, “Potion Master” and “Biological Warfare”.
  • Riding a Nautilus, Zombie Nautilus, Zombie Horse or Camel Husk can now be done for the third line of “Riddle Me This” and counts as failing “Dragon vs. Dragon II: Electric Boogaloo” and “Dragon vs. Wither: The Pre-Sequel”.
  • Added the Breath of the Nautilus effect to “A much more doable challenge” and “How Did We Get Here?”
  • Fixed “Like a cat” and “Let it go!” not working with Copper Boots.
  • Fixed the advancement message of “Le creak, c’est chic” saying it’s from the Farming tab when moused over.
  • Fixed the new advancements added in BACAP 1.20 not being shared among members of team aqua in Team Cooperative Mode when using the coop_update_team function.
  • Added xMrPolx to the list of patrons.

1.20.1

release31 октября 2025 г.
  • Fixed the newest criterion of “Highway to Hell” requiring access to the Copper Golem dimension.

1.20

release1 октября 2025 г.

The update for Minecraft 1.21.9 – The Copper Age drop.

  • Added the following new advancements to the following tabs: Mining: “Copper Age”, “Copper Golem Overlord”, “Beep Bop”, Wax Treatment”, “Total Copout”, “Such a poser”, “Statue of Limitations”, “Conductive Conglomerate”, “D. B. Copper”, “Life Sentence”, “Chain Gang”, “Gratest of All Time”, “Green Lanterns”, “Copper Computer”, “School of Hard Knocks”. Building: “Chartreuse!”, “Shelfception”, “Locked and Loaded”. Enchanting: “Echidna”.

  • Added trophies for the following advancements: “Green Lanterns”, “Copper Computer”.

  • Reworked “Sly Copper: The Copper Heist” so that it no longer includes every kind of copper block that can oxidize. It now only requires the oxidizing and waxed variants of Copper Blocks, Chiseled Copper, and Cut Copper Blocks, Slabs and Stairs. Updated its description to reflect this.

  • Reworked “The Statue of Liberty” so that it now requires obtaining an Oxidized Copper Golem Statue. In its previous state, where it just required obtaining any kind of oxidized copper block, it was way too easy to obtain upon finding a Trial Chamber, and this new requirement fits much better thematically. Updated its description to reflect this.

  • “Copper Miner” is now a task and “Master Copper Miner” is now a goal.

  • Added Copper Swords to “Time to Strike!”

  • Added Copper Pickaxes to “Time to Mine!”

  • Added Copper Axes to “Time to Chop!”, “Viking” and “Axeman”.

  • Added Copper Shovels to “Time to Dig!”, “Shovel Knight” and “We’ve broken our last shovel”.

  • Added Copper Hoes to “Time to Farm!”

  • Added all Copper Tools to “MOAR Broken Tools”.

  • Added Copper Armor to “Where are all your clothes?” and “Armor Display”.

  • Added all kinds of Copper Chests to “Stationary Storage”.

  • Added the additional waxed and oxidizing stages of Lightning Rod to “Budget Channeling” and “Called Shot”.

  • Added all the new kinds of copper to “Wax On” and “Wax Off”.

  • Added Copper Torches and each oxidation stage of Copper Lanterns to “Let There Be Light!”

  • Added each different kind of Shelf to “Professor Oak” and all its similar advancements.

  • Added all kinds of Shelves to “Bonfire Night”.

  • Added Shelves and Copper Chests to “Engineer” and “Master Engineer”. The new waxed/oxidized variants of Lightning Rods can also now be obtained to complete the Lightning Rod component of these advancements.

  • In “Engineer” and “Master Engineer”, any kind of wooden item can be obtained to complete the Oak Button, Pressure Plate, Chest Boat, Door, Fence Gate and Trapdoor components respectively. Also, Polished Blackstone Button or Pressure Plate can now be obtained to complete the Stone Button or Pressure Plate component respectively.

  • Added all of the new blocks and items to “All the Blocks!”, “Stack all the Blocks!”, “All the Items!”, “Stack all the Items!”

  • Added Copper Golems to “Follow the Leader”, “Telescopic”, “Highway to Hell”, “Endergeddon”, “Potion Master” and “Biological Warfare”.

  • Happy Ghasts can now be used to complete the third line of “Riddle Me This”.

  • Fixed riding Happy Ghasts not counting as touching the ground with “Dragon vs. Dragon II: Electric Boogaloo” and “Dragon vs. Wither: The Pre-Sequel”, allowing easy cheese.

  • In “Overkill” and “Over-overkill” the damage type tag “minecraft:mace_smash” is now added with expected set to false as opposed to the condition where the player is not holding a Mace.

  • Fixed the Mace component of “Multiclassed” not triggering if doing a smash attack.

  • Fixed the “Gas” advancement not triggering.

  • Fixed Ominous Bottles not resetting “Castaway”, “Just Keeps Going” or “A Wizard’s Breakfast”.

  • The description of “No Chain, No Gain” has been changed to “Craft an Iron Chain using an Iron Ingot and Iron Nuggets”.

  • The description of “Lead the Way!” has been changed to “Craft a Lead using String, then attach it to a mob” to account for when slimeballs were recently removed from its crafting recipe.

  • Updated the descriptions of “Axeman”, “Shovel Knight”, “We’ve broken our last shovel” and “Armor Display” to use the word ‘every’ instead of ‘six’ to reflect the new copper tier and for better future-proofing.

  • Moved “Copper Miner” so that it comes after “Copper Age”.

  • Moved “Master Copper Miner” so that it comes after “Copper Golem Overlord”.

  • Moved “Sly Copper: The Copper Heist” so that it comes after “School of Hard Knocks”.

  • Moved “Glowing!” so that it comes after “Torched!”.

  • Moved “Electric!” so that it comes after “Chartreuse!”.

  • Moved “Armor for the masses” so that it comes after “Echidna”.

  • “Copper Miner” no longer grants any Experience rewards and “Master Copper Miner” now only grants 50 Experience (reduced from 50 and 200 respectively).

  • “Sly Copper: The Copper Heist” now only grants 200 Experience (reduced from 500).

  • Added an item reward of 32 Copper Blocks to “Sly Copper: The Copper Heist”.

  • The Copper Shortsword trophy (awarded from “Sly Copper: The Copper Heist”) is now actually a Copper Sword.

  • “I don’t like sand” now awards Red Sand instead of Sand if that is the block you picked up to obtain the advancement in a similar way to different wood types in “Getting Wood”.

  • Removed the item reward of 4 Potatoes from “Die, Potato!”. This was done to prevent receiving unbaked farmable Potatoes from eating Baked Potatoes (which could be obtained without first obtaining unbaked Potatoes from Trial Chambers or Ancient Cities).

  • Fixed a bug where the reward message upon achieving “Armor for the masses” says you get 100 Experience when you actually only get 50.

  • Changed the apostrophe in “Loot ‘em!” to the same apostrophe used in other places in BACAP.

  • For the advancement “Feeding the Ducks Chickens”, in its msg file changed its string from “Feeding the §mDucks§r Chickens” to “Feeding the §mDucks§r§a Chickens”, which should fix issues with the formatting not displaying properly on a new line.

  • All item tags in the #minecraft: subspace have been moved to the #blazeandcave: subspace, except for #minecraft:shulker_boxes which was already in vanilla and hence removed.

  • The item tag #minecraft:nether_stems was not used anywhere, so it was removed, and #minecraft:nether_fungus and #minecraft:nether_roots were only used in one advancement each, so they were also removed and those advancements had their internal code changed.

  • The block tags #minecraft:stripped_logs and #minecraft:stripped_wood were not used anywhere, so they were removed. #minecraft:underwater_blocks and #minecraft:non_underwater_blocks were moved to the #blazeandcave namespace.

  • The damage type tag #minecraft:player_attack exists in the same form in vanilla as #minecraft:is_player_attack, so this tag was removed from BACAP and all instances used by advancements now use the vanilla tag.

  • There was both an entity type tag #minecraft:zombies and #blazeandcave:zombies, so the #minecraft:zombies entity type tag was removed.

  • Fixed the update_score function not properly updating the number format for all players.

  • Refused to change “Serious Dedication”.

Совместимость

Minecraft: Java Edition

1.20–1.21.11-pre11.18–1.19.41.17–1.17.1

Создатели

Cavinator1

Cavinator1

Владелец

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 года назад
Обновлён:4 дня назад