
Список изменений
- Fixed an invalid color buffer format being specified, causing fallback to 8-bit RGBA
- 16-bit RGBA is now used
- Ensured rounding is consistent across OpenGL implementations
- This was missed while porting from HLSL to GLSL, since the HLSL
roundalways rounds midpoints towards even integers while the GLSLroundhas implementation-dependant behavior. GLSLroundEvenis now used instead
- This was missed while porting from HLSL to GLSL, since the HLSL
Файлы
SMAA-MC v1.1.1.zip(45.24 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.1
Загрузчики
iris
Версии игры
1.20.11.20.21.20.31.20.41.20.51.20.61.211.21.11.21.21.21.31.21.41.21.51.21.61.21.71.21.8
Загрузок
377
Дата публикации
January 26, 2025 at 2:37 PM