
Rethinking Voxels
[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows
Список изменений
- fixed GI sampling distribution
- this caused a brightness change which was rebalanced by renaming the previous "correct" GI setting to "subtle" and the previous "intense" one to "correct"
- fixed GI blowing up sometimes
- changed reflectiveness of metals with resourcepack PBR to schlick fresnel
- fixed candles not emitting any light
Файлы
rethinking-voxels_r0.1-beta7.zip(7.93 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
r0.1-beta7
Загрузчики
iris
Версии игры
1.20.41.211.21.11.21.4
Загрузок
8.1K
Дата публикации
March 22, 2025 at 10:00 PM