Rethinking Voxels

Rethinking Voxels

[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows

Все версииr0.1-beta3-fix1

r0.1-beta3-fix1

Beta31 марта 2024 г.

Список изменений

  • Change raytracing algorithm from voxel RT to SDF raymarching
    • this allows raytracing against dynamic shapes such as custom models or entities
  • add single-sample soft shadow approximation
  • remove denoising and accumulation as they are no longer needed
  • remove option to disable "trace to all lights"
  • add maximum light trace count setting
  • add options to disable entities, the player and foliage in raytracing
  • remove end game of life
  • add world-space reflections

Файлы

rethinking-voxels_r0.1-beta3-fix1.zip(481.53 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

r0.1-beta3

Загрузчики

iris

Версии игры

1.19.21.20.11.20.21.20.31.20.4

Загрузок

336.4K

Дата публикации

March 31, 2024 at 9:43 PM

Загрузил

gri573gri573

ID версии