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Version [1.20.1-0.11.0]
General Changelog
- Added Modding API ability to
- Mites and Aggressor Mites leap at enemies on hard.
- Difficulty determines witch potion throwing accuracy.
- Difficulty determines spitter accuracy.
- Difficulty determines summoner cooldown.
- Difficulty determines effectiveness of lure.
- Spore Spewers and Phantoms on easy only give burrowed and do not reduce purity.
- Spore Spewers and Phantoms on normal only give burrowed.
- Spore Spewers and Phantoms on hard give diseased cysts.
- Difficulty determines length of poison from broodling.
- Soul Harvester wont dump infestation on easy.
- Difficulty determines length of burrowed for Sculk Squid.
- Difficulty determines length of witch buffs.
- Difficulty determines length of burrowed for stringer.
- Difficulty determines length of burrowed for mite.
- Difficulty determines length of burrowed for leech.
- Difficulty determines length of corroded.
- Difficulty determines power of creeper explode.
- Creepers on easy only give burrowed and do not reduce purity.
- Creepers on normal give diseased cysts.
- Creepers on hard give diseased cysts.
- Creepers on hard, once ignited, will explode regardless of target distance.
- Raids and hit squads only occur on normal and higher difficulty.
- Only certain entities spawn on certian difficulties.
- Added config option to change difficulty mode.
- Changed spawn chance of brood hatcher.
- Changed cooldown for atmospheric infestation.
- Fixed witch animation timing.
- Fixed Spitter animations and sitting.
- Spitters now rotate their head.
Experimental Mode Changes
- N/A
Файлы
sculkhorde-1.20.1-0.11.0.jar(13.38 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.20.1-0.11.0
Загрузчики
forge
Версии игры
1.20.1
Загрузок
1.7K
Дата публикации
October 14, 2025 at 3:44 AM
