Список изменений
[O] marks the changes in Origins, while [A] marks the changes in its underlying Apoli version.
Fixes
- [O] Fixed automatically-generated badges of powers not being overridden with an empty
badgesfield. - [O] Fixed origins not supporting
*in identifiers. - [A] Fixed
status_bar_texturepower type not rendering regioned sprites (e.g: the "fill" portion of the experience bar) properly. - [A] Fixed
entity_setpower type executing theaction_on_removebi-entity action on discarded entities that weren't in the entity set and regardless of whether the power's condition is fulfilled. - [A] Fixed
/power list ... <subpowers>sub-command not being accounted when specified. - [A] Fixed powers being removed not actually being removed from the entity, resulting in powers with empty sources.
- [A] Fixed power addition callbacks not working reliably in certain cases (e.g: setting the value of a resource upon gaining a power, which was previously dependent on order of when the power is registered and/or granted.)
- [A] Fixed
modify_attributepower type applying vanilla modifiers twice. - [A] Fixed
game_event_listenerpower type triggering advancements that use theminecraft:avoid_vibrationcriterion (this wasn't the case before.) - [A] Fixed crash caused by power types related to preventing interaction with entities.
- [A] Fixed
modify_jumppower type still applying sprint-jump effects (e.g: extra horizontal velocity, exhaustion) even though the jump velocity is negated. - [A] Fixed oversight with syncing the power registry.
- [A] Fixed power HUD renders not being offset properly in cases such as mounting a living entity, or being submerged underwater.
- [A] Fixed crash that could be caused by
action_on_block_breakpower type and block action types that may utilize directions.
Full changelog: v1.12.8...v1.12.9
Apoli changelog: v2.11.10
Метаданные
Канал релиза
Release
Номер версии
1.12.9
Загрузчики
fabric
Версии игры
1.20.2
Загрузок
1.0K
Дата публикации
April 25, 2024 at 11:41 AM