
Luminous: Monsters
LUMINOUS: Monsters brings 14 new Zombie and Skeleton variants to the base game, each in their own respective environment. All of these variants can be found in my other mods -LUMINOUS and LUMINOUS: NETHER
Luminous: Monsters V1.2.7 - NeoForge 1.21.1
Список изменений
LUMINOUS MONSTERS V1.2.7 Changelog
NEW FEATURES:
-Added a CONFIG FILE with 17 new variables, 1 for each monster added, giving the player the ability to independently
enable/disable them, and one for disabling all the mobs at once!
-Added the Cherry Zombie, a new zombie type found in the Cherry Grove
-Added the Cherry Skeleton, a new skeleton type found in the Cherry Grove
BUG FIXES:
-Fixed an issue that caused the monsters to spawn twice as much when loaded alongside the LUMINOUS mod
RETEXTURES / MODEL CHANGES:
-Changed the ID and name of the "Savannah" zombie/skeleton so that "Savanna" is spelt correctly
TECHNICAL CHANGES:
-Reduced the spawn weight of the Crimson Walker from 7 > 4
-Added all skeletons to the Minecraft:skeletons entities tag
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