Список изменений
- [CHANGE] - Update pt_br.json
- [CHANGE] - Guard inventory now has heart and armor images instead of just pure numbers
- [CHANGE] - fix #255 (guards not patrolling properly near villages)
- [CHANGE] - Update simplified Chinese translation
- [CHANGE] - Added a config option for guards converting to zombies on death
- [CHANGE] - configurable amount of guards that can spawn in village + makes it so guard villagers does not override iron_golem.nbt in the first place to avoid interference with other mods
- [CHANGE] - golems can only be repaired by smith villagers once a day
- [CHANGE] - clerics can now only heal guards, players with hero of the village, and villagers 3 times a day
- [CHANGE] - armorers and weaponsmiths can only repair guard armor 3 times a day
- [CHANGE] disable iron golems floating in water by default
- [CHANGE] - add configs for mobs that guards actively protect
- [CHANGE] - add mechanic where guards can sink temporarily to fight mobs underwater, configurable
Файлы
guardvillagers-2.4.0-1.21.1.jar(273.01 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.4.0
Загрузчики
neoforge
Версии игры
1.21.1
Загрузок
660
Дата публикации
November 25, 2025 at 4:11 AM
