Список изменений
- Added Spears to loot tables throughout the structures
- Added Spears to the equipment of some trial spawner structures
- Updated Ruined Town to have potentially a Zombie Horseman and/or a Skeleton Horseman
- Updated Conduit Ruins to have better adaptation to the terrain around itself
- Updated Conduit Ruins to be able to poke out of the water and its not as much buried in the ground anymore
- Added Nautilus Armour in the Conduit Ruin and Trident Trial Monument Loot Table
- Added Zautlius Jockeys to the Conduit ruin, Zautilus can also now naturally spawn there and drowned spawn rate is increased (only during the night due to how they spawn)
- Added Zautilus Jockey trial spawner to the Trident Trial Monument, Replacing the previous Drowned Swarm trail spawner + some prespawned Zautilus Jockeys
- Added Bogged Horsemen to the Toxic lair surface ruins
- Added a few mob spawn locations to the Toxic Lair Surface ruins
- Added Bogged Horsemen to the Witch Villa
- Added Hogrider to the Piglin Camp, Piglin Camp Colony and Piglin Outstation
- Added Netherite Spear Piglins to the Piglin Donjon
- Added Skeleton Horseman to the Nether Keep bridges and Sealing Hall Bridges
- Ruined the Bunker more
- Added Hamel Jockeys to the Desert Ruins
- Added mob spawn locations to the desert ruins outsides
- Added Parches and Husk with spears to the Desert ruins
- Added Stray Horseman to the Lone Citadel Bridges and Yards
- Gave the pale garden slim window furniture after the residences complained enough in the gamelog
- Fixed Log spam from Illager Camps
Файлы
dungeons-and-taverns-v5.1.0.jar(37.11 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
v5.1.0+mod
Загрузчики
forge
Версии игры
1.21.11
Загрузок
542
Дата публикации
December 11, 2025 at 1:50 PM
Загрузил
NovaWostra